

Following my process plus a bit of self discovery should get you there.


For this we’ll be using the boat character from my modelling class as a base. After that we’ll be ready to make a Full Character Rig! It's a simple character but it’ll be fully animatable.An introduction to Binding and Weights - this is how to attach your mesh to your joints.An introduction to adding IK to your joints, and hopefully explain what the heck IK is!.An introduction to Joints - A super simple explanation of joints and how they’re used.This class will teach you how to do it the right way. Last time we posed a character in the scene using modelling techniques which isn’t ideal. It’s also a great next step for those who have recently completed my previous class ‘ Modelling in Cinema 4D’. This class will be perfect for people wanting to get a handle on the rigging tools in C4D, or those wanting to start 3D character animation. Hellooo! I’m Russ Etheridge, today we’re going to take a closer look at the rigging tools in Cinema 4D. By the end of the class you’ll be able to set up your own character rig for posing and animation!
